Irrlicht 3D Engine
matrix4.h File Reference
#include "irrMath.h"
#include "vector3d.h"
#include "vector2d.h"
#include "plane3d.h"
#include "aabbox3d.h"
#include "rect.h"
#include "irrString.h"

Go to the source code of this file.

Classes

class  irr::core::CMatrix4< T >
 4x4 matrix. Mostly used as transformation matrix for 3d calculations. More...
 

Namespaces

 irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
 irr::core
 Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.
 

Typedefs

typedef CMatrix4< f32 > irr::core::matrix4
 Typedef for f32 matrix. More...
 

Functions

template<class T >
CMatrix4< T > irr::core::operator * (const T scalar, const CMatrix4< T > &mat)
 

Variables

IRRLICHT_API const matrix4 irr::core::IdentityMatrix
 global const identity matrix More...