Irrlicht 3D Engine
irr::io::IAttributes Class Referenceabstract

Provides a generic interface for attributes and their values and the possibility to serialize them. More...

#include <IAttributes.h>

+ Inheritance diagram for irr::io::IAttributes:

Public Member Functions

virtual void addArray (const c8 *attributeName, const core::array< core::stringw > &value)=0
 Adds an attribute as wide string array. More...
 
virtual void addBinary (const c8 *attributeName, void *data, s32 dataSizeInBytes)=0
 Adds an attribute as binary data. More...
 
virtual void addBool (const c8 *attributeName, bool value)=0
 Adds an attribute as bool. More...
 
virtual void addBox3d (const c8 *attributeName, const core::aabbox3df &v)=0
 Adds an attribute as axis aligned bounding box. More...
 
virtual void addColor (const c8 *attributeName, video::SColor value)=0
 Adds an attribute as color. More...
 
virtual void addColorf (const c8 *attributeName, video::SColorf value)=0
 Adds an attribute as floating point color. More...
 
virtual void addDimension2d (const c8 *attributeName, const core::dimension2d< u32 > &value)=0
 Adds an attribute as dimension2d. More...
 
virtual void addEnum (const c8 *attributeName, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Adds an attribute as enum. More...
 
virtual void addEnum (const c8 *attributeName, s32 enumValue, const c8 *const *enumerationLiterals)=0
 Adds an attribute as enum. More...
 
virtual void addFloat (const c8 *attributeName, f32 value)=0
 Adds an attribute as float. More...
 
virtual void addInt (const c8 *attributeName, s32 value)=0
 Adds an attribute as integer. More...
 
virtual void addLine2d (const c8 *attributeName, const core::line2df &v)=0
 Adds an attribute as a 2d line. More...
 
virtual void addLine3d (const c8 *attributeName, const core::line3df &v)=0
 Adds an attribute as a 3d line. More...
 
virtual void addMatrix (const c8 *attributeName, const core::matrix4 &v)=0
 Adds an attribute as matrix. More...
 
virtual void addPlane3d (const c8 *attributeName, const core::plane3df &v)=0
 Adds an attribute as 3d plane. More...
 
virtual void addPosition2d (const c8 *attributeName, const core::position2di &value)=0
 Adds an attribute as 2d position. More...
 
virtual void addQuaternion (const c8 *attributeName, const core::quaternion &v)=0
 Adds an attribute as quaternion. More...
 
virtual void addRect (const c8 *attributeName, const core::rect< s32 > &value)=0
 Adds an attribute as rectangle. More...
 
virtual void addString (const c8 *attributeName, const c8 *value)=0
 Adds an attribute as string. More...
 
virtual void addString (const c8 *attributeName, const wchar_t *value)=0
 Adds an attribute as string. More...
 
virtual void addTexture (const c8 *attributeName, video::ITexture *texture, const io::path &filename="")=0
 Adds an attribute as texture reference. More...
 
virtual void addTriangle3d (const c8 *attributeName, const core::triangle3df &v)=0
 Adds an attribute as 3d triangle. More...
 
virtual void addUserPointer (const c8 *attributeName, void *userPointer)=0
 Adds an attribute as user pointer. More...
 
virtual void addVector2d (const c8 *attributeName, const core::vector2df &value)=0
 Adds an attribute as 2d vector. More...
 
virtual void addVector3d (const c8 *attributeName, const core::vector3df &value)=0
 Adds an attribute as 3d vector. More...
 
virtual void clear ()=0
 Removes all attributes. More...
 
virtual bool existsAttribute (const c8 *attributeName) const =0
 Returns if an attribute with a name exists. More...
 
virtual s32 findAttribute (const c8 *attributeName) const =0
 Returns attribute index from name, -1 if not found. More...
 
virtual core::array< core::stringwgetAttributeAsArray (const c8 *attributeName, const core::array< core::stringw > &defaultNotFound=core::array< core::stringw >()) const =0
 
virtual core::array< core::stringwgetAttributeAsArray (s32 index) const =0
 
virtual void getAttributeAsBinaryData (const c8 *attributeName, void *outData, s32 maxSizeInBytes) const =0
 Gets an attribute as binary data. More...
 
virtual void getAttributeAsBinaryData (s32 index, void *outData, s32 maxSizeInBytes) const =0
 Gets an attribute as binary data. More...
 
virtual bool getAttributeAsBool (const c8 *attributeName, bool defaultNotFound=false) const =0
 
virtual bool getAttributeAsBool (s32 index) const =0
 
virtual core::aabbox3df getAttributeAsBox3d (const c8 *attributeName, const core::aabbox3df &defaultNotFound=core::aabbox3df(0, 0, 0, 0, 0, 0)) const =0
 
virtual core::aabbox3df getAttributeAsBox3d (s32 index) const =0
 
virtual video::SColor getAttributeAsColor (const c8 *attributeName, const video::SColor &defaultNotFound=video::SColor(0)) const =0
 
virtual video::SColor getAttributeAsColor (s32 index) const =0
 
virtual video::SColorf getAttributeAsColorf (const c8 *attributeName, const video::SColorf &defaultNotFound=video::SColorf(0)) const =0
 
virtual video::SColorf getAttributeAsColorf (s32 index) const =0
 
virtual core::dimension2d< u32getAttributeAsDimension2d (const c8 *attributeName, const core::dimension2d< u32 > &defaultNotFound=core::dimension2d< u32 >()) const =0
 
virtual core::dimension2d< u32getAttributeAsDimension2d (s32 index) const =0
 
virtual const c8getAttributeAsEnumeration (const c8 *attributeName, const c8 *defaultNotFound=0) const =0
 
virtual s32 getAttributeAsEnumeration (const c8 *attributeName, const c8 *const *enumerationLiteralsToUse, s32 defaultNotFound=-1) const =0
 Gets an attribute as enumeration. More...
 
virtual s32 getAttributeAsEnumeration (s32 index, const c8 *const *enumerationLiteralsToUse, s32 defaultNotFound=-1) const =0
 Gets an attribute as enumeration. More...
 
virtual const c8getAttributeAsEnumeration (s32 index) const =0
 
virtual f32 getAttributeAsFloat (const c8 *attributeName, irr::f32 defaultNotFound=0.f) const =0
 
virtual f32 getAttributeAsFloat (s32 index) const =0
 
virtual s32 getAttributeAsInt (const c8 *attributeName, irr::s32 defaultNotFound=0) const =0
 
virtual s32 getAttributeAsInt (s32 index) const =0
 
virtual core::line2df getAttributeAsLine2d (const c8 *attributeName, const core::line2df &defaultNotFound=core::line2df(0, 0, 0, 0)) const =0
 
virtual core::line2df getAttributeAsLine2d (s32 index) const =0
 
virtual core::line3df getAttributeAsLine3d (const c8 *attributeName, const core::line3df &defaultNotFound=core::line3df(0, 0, 0, 0, 0, 0)) const =0
 
virtual core::line3df getAttributeAsLine3d (s32 index) const =0
 
virtual core::matrix4 getAttributeAsMatrix (const c8 *attributeName, const core::matrix4 &defaultNotFound=core::matrix4()) const =0
 
virtual core::matrix4 getAttributeAsMatrix (s32 index) const =0
 
virtual core::plane3df getAttributeAsPlane3d (const c8 *attributeName, const core::plane3df &defaultNotFound=core::plane3df(0, 0, 0, 0, 1, 0)) const =0
 
virtual core::plane3df getAttributeAsPlane3d (s32 index) const =0
 
virtual core::position2di getAttributeAsPosition2d (const c8 *attributeName, const core::position2di &defaultNotFound=core::position2di(0, 0)) const =0
 
virtual core::position2di getAttributeAsPosition2d (s32 index) const =0
 
virtual core::quaternion getAttributeAsQuaternion (const c8 *attributeName, const core::quaternion &defaultNotFound=core::quaternion(0, 1, 0, 0)) const =0
 
virtual core::quaternion getAttributeAsQuaternion (s32 index) const =0
 
virtual core::rect< s32getAttributeAsRect (const c8 *attributeName, const core::rect< s32 > &defaultNotFound=core::rect< s32 >()) const =0
 
virtual core::rect< s32getAttributeAsRect (s32 index) const =0
 
virtual core::stringc getAttributeAsString (const c8 *attributeName, const core::stringc &defaultNotFound=core::stringc()) const =0
 
virtual void getAttributeAsString (const c8 *attributeName, c8 *target) const =0
 
virtual core::stringc getAttributeAsString (s32 index) const =0
 
virtual core::stringw getAttributeAsStringW (const c8 *attributeName, const core::stringw &defaultNotFound=core::stringw()) const =0
 
virtual void getAttributeAsStringW (const c8 *attributeName, wchar_t *target) const =0
 
virtual core::stringw getAttributeAsStringW (s32 index) const =0
 
virtual video::ITexturegetAttributeAsTexture (const c8 *attributeName, video::ITexture *defaultNotFound=0) const =0
 
virtual video::ITexturegetAttributeAsTexture (s32 index) const =0
 
virtual core::triangle3df getAttributeAsTriangle3d (const c8 *attributeName, const core::triangle3df &defaultNotFound=core::triangle3df(core::vector3df(0, 0, 0), core::vector3df(0, 0, 0), core::vector3df(0, 0, 0))) const =0
 
virtual core::triangle3df getAttributeAsTriangle3d (s32 index) const =0
 
virtual void * getAttributeAsUserPointer (const c8 *attributeName, void *defaultNotFound=0) const =0
 
virtual void * getAttributeAsUserPointer (s32 index) const =0
 
virtual core::vector2df getAttributeAsVector2d (const c8 *attributeName, const core::vector2df &defaultNotFound=core::vector2df(0, 0)) const =0
 
virtual core::vector2df getAttributeAsVector2d (s32 index) const =0
 
virtual core::vector3df getAttributeAsVector3d (const c8 *attributeName, const core::vector3df &defaultNotFound=core::vector3df(0, 0, 0)) const =0
 
virtual core::vector3df getAttributeAsVector3d (s32 index) const =0
 
virtual u32 getAttributeCount () const =0
 Returns amount of attributes in this collection of attributes. More...
 
virtual void getAttributeEnumerationLiteralsOfEnumeration (const c8 *attributeName, core::array< core::stringc > &outLiterals) const =0
 
virtual void getAttributeEnumerationLiteralsOfEnumeration (s32 index, core::array< core::stringc > &outLiterals) const =0
 
virtual const c8getAttributeName (s32 index) const =0
 
virtual E_ATTRIBUTE_TYPE getAttributeType (const c8 *attributeName) const =0
 
virtual E_ATTRIBUTE_TYPE getAttributeType (s32 index) const =0
 
virtual const wchar_t * getAttributeTypeString (const c8 *attributeName, const wchar_t *defaultNotFound=L"unknown") const =0
 
virtual const wchar_t * getAttributeTypeString (s32 index, const wchar_t *defaultNotFound=L"unknown") const =0
 
virtual bool read (io::IXMLReader *reader, bool readCurrentElementOnly=false, const wchar_t *elementName=0)=0
 
virtual void setAttribute (const c8 *attributeName, s32 value)=0
 Sets an attribute as integer value. More...
 
virtual void setAttribute (s32 index, s32 value)=0
 Sets an attribute as integer value. More...
 
virtual void setAttribute (const c8 *attributeName, f32 value)=0
 Sets a attribute as float value. More...
 
virtual void setAttribute (s32 index, f32 value)=0
 Sets an attribute as float value. More...
 
virtual void setAttribute (const c8 *attributeName, const c8 *value)=0
 
virtual void setAttribute (s32 index, const c8 *value)=0
 
virtual void setAttribute (const c8 *attributeName, const wchar_t *value)=0
 
virtual void setAttribute (s32 index, const wchar_t *value)=0
 
virtual void setAttribute (const c8 *attributeName, void *data, s32 dataSizeInBytes)=0
 Sets an attribute as binary data. More...
 
virtual void setAttribute (s32 index, void *data, s32 dataSizeInBytes)=0
 Sets an attribute as binary data. More...
 
virtual void setAttribute (const c8 *attributeName, const core::array< core::stringw > &value)=0
 
virtual void setAttribute (s32 index, const core::array< core::stringw > &value)=0
 Sets an attribute as an array of wide strings. More...
 
virtual void setAttribute (const c8 *attributeName, bool value)=0
 Sets an attribute as boolean value. More...
 
virtual void setAttribute (s32 index, bool value)=0
 Sets an attribute as boolean value. More...
 
virtual void setAttribute (const c8 *attributeName, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Sets an attribute as enumeration. More...
 
virtual void setAttribute (s32 index, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Sets an attribute as enumeration. More...
 
virtual void setAttribute (const c8 *attributeName, video::SColor color)=0
 Sets a attribute as color. More...
 
virtual void setAttribute (s32 index, video::SColor color)=0
 Sets an attribute as color. More...
 
virtual void setAttribute (const c8 *attributeName, video::SColorf color)=0
 Sets a attribute as floating point color. More...
 
virtual void setAttribute (s32 index, video::SColorf color)=0
 Sets an attribute as floating point color. More...
 
virtual void setAttribute (const c8 *attributeName, const core::vector3df &v)=0
 Sets a attribute as 3d vector. More...
 
virtual void setAttribute (s32 index, const core::vector3df &v)=0
 Sets an attribute as vector. More...
 
virtual void setAttribute (const c8 *attributeName, const core::vector2df &v)=0
 Sets a attribute as 2d vector. More...
 
virtual void setAttribute (s32 index, const core::vector2df &v)=0
 Sets an attribute as 2d vector. More...
 
virtual void setAttribute (const c8 *attributeName, const core::position2di &v)=0
 Sets a attribute as 2d position. More...
 
virtual void setAttribute (s32 index, const core::position2di &v)=0
 Sets an attribute as 2d position. More...
 
virtual void setAttribute (const c8 *attributeName, const core::rect< s32 > &v)=0
 Sets an attribute as rectangle. More...
 
virtual void setAttribute (s32 index, const core::rect< s32 > &v)=0
 Sets an attribute as rectangle. More...
 
virtual void setAttribute (const c8 *attributeName, const core::dimension2d< u32 > &v)=0
 Sets an attribute as dimension2d. More...
 
virtual void setAttribute (s32 index, const core::dimension2d< u32 > &v)=0
 Sets an attribute as dimension2d. More...
 
virtual void setAttribute (const c8 *attributeName, const core::matrix4 &v)=0
 Sets an attribute as matrix. More...
 
virtual void setAttribute (s32 index, const core::matrix4 &v)=0
 Sets an attribute as matrix. More...
 
virtual void setAttribute (const c8 *attributeName, const core::quaternion &v)=0
 Sets an attribute as quaternion. More...
 
virtual void setAttribute (s32 index, const core::quaternion &v)=0
 Sets an attribute as quaternion. More...
 
virtual void setAttribute (const c8 *attributeName, const core::aabbox3df &v)=0
 Sets an attribute as axis aligned bounding box. More...
 
virtual void setAttribute (s32 index, const core::aabbox3df &v)=0
 Sets an attribute as axis aligned bounding box. More...
 
virtual void setAttribute (const c8 *attributeName, const core::plane3df &v)=0
 Sets an attribute as 3d plane. More...
 
virtual void setAttribute (s32 index, const core::plane3df &v)=0
 Sets an attribute as 3d plane. More...
 
virtual void setAttribute (const c8 *attributeName, const core::triangle3df &v)=0
 Sets an attribute as 3d trianle. More...
 
virtual void setAttribute (s32 index, const core::triangle3df &v)=0
 Sets an attribute as 3d triangle. More...
 
virtual void setAttribute (const c8 *attributeName, const core::line2df &v)=0
 Sets an attribute as a 2d line. More...
 
virtual void setAttribute (s32 index, const core::line2df &v)=0
 Sets an attribute as a 2d line. More...
 
virtual void setAttribute (const c8 *attributeName, const core::line3df &v)=0
 Sets an attribute as a 3d line. More...
 
virtual void setAttribute (s32 index, const core::line3df &v)=0
 Sets an attribute as a 3d line. More...
 
virtual void setAttribute (const c8 *attributeName, video::ITexture *texture, const io::path &filename="")=0
 Sets an attribute as texture reference. More...
 
virtual void setAttribute (s32 index, video::ITexture *texture, const io::path &filename="")=0
 Sets an attribute as texture reference. More...
 
virtual void setAttribute (const c8 *attributeName, void *userPointer)=0
 Sets an attribute as user pointer. More...
 
virtual void setAttribute (s32 index, void *userPointer)=0
 Sets an attribute as user pointer. More...
 
virtual bool write (io::IXMLWriter *writer, bool writeXMLHeader=false, const wchar_t *elementName=0)=0
 
- Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor. More...
 
virtual ~IReferenceCounted ()
 Destructor. More...
 
bool drop () const
 Drops the object. Decrements the reference counter by one. More...
 
const c8getDebugName () const
 Returns the debug name of the object. More...
 
s32 getReferenceCount () const
 Get the reference count. More...
 
void grab () const
 Grabs the object. Increments the reference counter by one. More...
 

Additional Inherited Members

- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object. More...
 

Detailed Description

Provides a generic interface for attributes and their values and the possibility to serialize them.

Definition at line 41 of file IAttributes.h.

Member Function Documentation

◆ addArray()

virtual void irr::io::IAttributes::addArray ( const c8 attributeName,
const core::array< core::stringw > &  value 
)
pure virtual

Adds an attribute as wide string array.

◆ addBinary()

virtual void irr::io::IAttributes::addBinary ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
)
pure virtual

Adds an attribute as binary data.

◆ addBool()

virtual void irr::io::IAttributes::addBool ( const c8 attributeName,
bool  value 
)
pure virtual

◆ addBox3d()

virtual void irr::io::IAttributes::addBox3d ( const c8 attributeName,
const core::aabbox3df v 
)
pure virtual

Adds an attribute as axis aligned bounding box.

◆ addColor()

virtual void irr::io::IAttributes::addColor ( const c8 attributeName,
video::SColor  value 
)
pure virtual

Adds an attribute as color.

◆ addColorf()

virtual void irr::io::IAttributes::addColorf ( const c8 attributeName,
video::SColorf  value 
)
pure virtual

Adds an attribute as floating point color.

◆ addDimension2d()

virtual void irr::io::IAttributes::addDimension2d ( const c8 attributeName,
const core::dimension2d< u32 > &  value 
)
pure virtual

Adds an attribute as dimension2d.

◆ addEnum() [1/2]

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
)
pure virtual

Adds an attribute as enum.

Referenced by irr::gui::IGUIElement::serializeAttributes().

◆ addEnum() [2/2]

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
s32  enumValue,
const c8 *const *  enumerationLiterals 
)
pure virtual

Adds an attribute as enum.

◆ addFloat()

virtual void irr::io::IAttributes::addFloat ( const c8 attributeName,
f32  value 
)
pure virtual

Adds an attribute as float.

◆ addInt()

virtual void irr::io::IAttributes::addInt ( const c8 attributeName,
s32  value 
)
pure virtual

◆ addLine2d()

virtual void irr::io::IAttributes::addLine2d ( const c8 attributeName,
const core::line2df v 
)
pure virtual

Adds an attribute as a 2d line.

◆ addLine3d()

virtual void irr::io::IAttributes::addLine3d ( const c8 attributeName,
const core::line3df v 
)
pure virtual

Adds an attribute as a 3d line.

◆ addMatrix()

virtual void irr::io::IAttributes::addMatrix ( const c8 attributeName,
const core::matrix4 v 
)
pure virtual

Adds an attribute as matrix.

◆ addPlane3d()

virtual void irr::io::IAttributes::addPlane3d ( const c8 attributeName,
const core::plane3df v 
)
pure virtual

Adds an attribute as 3d plane.

◆ addPosition2d()

virtual void irr::io::IAttributes::addPosition2d ( const c8 attributeName,
const core::position2di value 
)
pure virtual

Adds an attribute as 2d position.

Referenced by irr::gui::IGUIElement::serializeAttributes().

◆ addQuaternion()

virtual void irr::io::IAttributes::addQuaternion ( const c8 attributeName,
const core::quaternion v 
)
pure virtual

Adds an attribute as quaternion.

◆ addRect()

virtual void irr::io::IAttributes::addRect ( const c8 attributeName,
const core::rect< s32 > &  value 
)
pure virtual

Adds an attribute as rectangle.

Referenced by irr::gui::IGUIElement::serializeAttributes().

◆ addString() [1/2]

virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const c8 value 
)
pure virtual

◆ addString() [2/2]

virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const wchar_t *  value 
)
pure virtual

Adds an attribute as string.

◆ addTexture()

virtual void irr::io::IAttributes::addTexture ( const c8 attributeName,
video::ITexture texture,
const io::path filename = "" 
)
pure virtual

Adds an attribute as texture reference.

◆ addTriangle3d()

virtual void irr::io::IAttributes::addTriangle3d ( const c8 attributeName,
const core::triangle3df v 
)
pure virtual

Adds an attribute as 3d triangle.

◆ addUserPointer()

virtual void irr::io::IAttributes::addUserPointer ( const c8 attributeName,
void *  userPointer 
)
pure virtual

Adds an attribute as user pointer.

◆ addVector2d()

virtual void irr::io::IAttributes::addVector2d ( const c8 attributeName,
const core::vector2df value 
)
pure virtual

Adds an attribute as 2d vector.

◆ addVector3d()

virtual void irr::io::IAttributes::addVector3d ( const c8 attributeName,
const core::vector3df value 
)
pure virtual

Adds an attribute as 3d vector.

Referenced by irr::scene::ISceneNode::serializeAttributes().

◆ clear()

virtual void irr::io::IAttributes::clear ( )
pure virtual

Removes all attributes.

◆ existsAttribute()

virtual bool irr::io::IAttributes::existsAttribute ( const c8 attributeName) const
pure virtual

Returns if an attribute with a name exists.

Referenced by irr::scene::ISceneNode::deserializeAttributes().

◆ findAttribute()

virtual s32 irr::io::IAttributes::findAttribute ( const c8 attributeName) const
pure virtual

Returns attribute index from name, -1 if not found.

Referenced by irr::scene::ICameraSceneNode::deserializeAttributes().

◆ getAttributeAsArray() [1/2]

virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( const c8 attributeName,
const core::array< core::stringw > &  defaultNotFound = core::arraycore::stringw >() 
) const
pure virtual

Gets an attribute as an array of wide strings.

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute() or defaultNotFound if attribute is not set.

◆ getAttributeAsArray() [2/2]

virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( s32  index) const
pure virtual

Returns attribute value as an array of wide strings by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsBinaryData() [1/2]

virtual void irr::io::IAttributes::getAttributeAsBinaryData ( const c8 attributeName,
void *  outData,
s32  maxSizeInBytes 
) const
pure virtual

Gets an attribute as binary data.

Parameters
attributeNameName of the attribute to get.
outDataPointer to buffer where data shall be stored.
maxSizeInBytesMaximum number of bytes to write into outData.

◆ getAttributeAsBinaryData() [2/2]

virtual void irr::io::IAttributes::getAttributeAsBinaryData ( s32  index,
void *  outData,
s32  maxSizeInBytes 
) const
pure virtual

Gets an attribute as binary data.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
outDataPointer to buffer where data shall be stored.
maxSizeInBytesMaximum number of bytes to write into outData.

◆ getAttributeAsBool() [1/2]

virtual bool irr::io::IAttributes::getAttributeAsBool ( const c8 attributeName,
bool  defaultNotFound = false 
) const
pure virtual

Gets an attribute as boolean value

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNodeAnimator::deserializeAttributes(), irr::scene::ICameraSceneNode::deserializeAttributes(), irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsBool() [2/2]

virtual bool irr::io::IAttributes::getAttributeAsBool ( s32  index) const
pure virtual

Gets an attribute as boolean value

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsBox3d() [1/2]

virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( const c8 attributeName,
const core::aabbox3df defaultNotFound = core::aabbox3df(0, 0, 0, 0, 0, 0) 
) const
pure virtual

Gets an attribute as a axis aligned bounding box

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsBox3d() [2/2]

virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( s32  index) const
pure virtual

Gets an attribute as axis aligned bounding box

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsColor() [1/2]

virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( const c8 attributeName,
const video::SColor defaultNotFound = video::SColor(0) 
) const
pure virtual

Gets an attribute as color

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsColor() [2/2]

virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( s32  index) const
pure virtual

Gets an attribute as color

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsColorf() [1/2]

virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( const c8 attributeName,
const video::SColorf defaultNotFound = video::SColorf(0) 
) const
pure virtual

Gets an attribute as floating point color

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsColorf() [2/2]

virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( s32  index) const
pure virtual

Gets an attribute as floating point color

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsDimension2d() [1/2]

virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d ( const c8 attributeName,
const core::dimension2d< u32 > &  defaultNotFound = core::dimension2du32 >() 
) const
pure virtual

Gets an attribute as dimension2d

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsDimension2d() [2/2]

virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d ( s32  index) const
pure virtual

Gets an attribute as dimension2d

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsEnumeration() [1/4]

virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName,
const c8 defaultNotFound = 0 
) const
pure virtual

Gets an attribute as enumeration

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsEnumeration() [2/4]

virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName,
const c8 *const *  enumerationLiteralsToUse,
s32  defaultNotFound = -1 
) const
pure virtual

Gets an attribute as enumeration.

Parameters
attributeNameName of the attribute to get.
enumerationLiteralsToUseUse these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsEnumeration() [3/4]

virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( s32  index,
const c8 *const *  enumerationLiteralsToUse,
s32  defaultNotFound = -1 
) const
pure virtual

Gets an attribute as enumeration.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
enumerationLiteralsToUseUse these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
defaultNotFoundValue returned when the attribute referenced by the index was not found.
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsEnumeration() [4/4]

virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( s32  index) const
pure virtual

Gets an attribute as enumeration

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsFloat() [1/2]

virtual f32 irr::io::IAttributes::getAttributeAsFloat ( const c8 attributeName,
irr::f32  defaultNotFound = 0.f 
) const
pure virtual

Gets an attribute as float value

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsFloat() [2/2]

virtual f32 irr::io::IAttributes::getAttributeAsFloat ( s32  index) const
pure virtual

Gets an attribute as float value

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsInt() [1/2]

virtual s32 irr::io::IAttributes::getAttributeAsInt ( const c8 attributeName,
irr::s32  defaultNotFound = 0 
) const
pure virtual

Gets an attribute as integer value

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsInt() [2/2]

virtual s32 irr::io::IAttributes::getAttributeAsInt ( s32  index) const
pure virtual

Gets an attribute as integer value

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsLine2d() [1/2]

virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( const c8 attributeName,
const core::line2df defaultNotFound = core::line2df(0, 0, 0, 0) 
) const
pure virtual

Gets an attribute as a 2d line

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsLine2d() [2/2]

virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( s32  index) const
pure virtual

Gets an attribute as a 2d line

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsLine3d() [1/2]

virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( const c8 attributeName,
const core::line3df defaultNotFound = core::line3df(0, 0, 0, 0, 0, 0) 
) const
pure virtual

Gets an attribute as a 3d line

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsLine3d() [2/2]

virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( s32  index) const
pure virtual

Gets an attribute as a 3d line

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsMatrix() [1/2]

virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( const c8 attributeName,
const core::matrix4 defaultNotFound = core::matrix4() 
) const
pure virtual

Gets an attribute as a matrix4

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsMatrix() [2/2]

virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( s32  index) const
pure virtual

Gets an attribute as matrix

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsPlane3d() [1/2]

virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( const c8 attributeName,
const core::plane3df defaultNotFound = core::plane3df(0, 0, 0, 0, 1, 0) 
) const
pure virtual

Gets an attribute as a 3d plane

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsPlane3d() [2/2]

virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( s32  index) const
pure virtual

Gets an attribute as 3d plane

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsPosition2d() [1/2]

virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( const c8 attributeName,
const core::position2di defaultNotFound = core::position2di(0, 0) 
) const
pure virtual

Gets an attribute as position

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsPosition2d() [2/2]

virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( s32  index) const
pure virtual

Gets an attribute as position

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsQuaternion() [1/2]

virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( const c8 attributeName,
const core::quaternion defaultNotFound = core::quaternion(0, 1, 0, 0) 
) const
pure virtual

Gets an attribute as a quaternion

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsQuaternion() [2/2]

virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( s32  index) const
pure virtual

Gets an attribute as quaternion

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsRect() [1/2]

virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( const c8 attributeName,
const core::rect< s32 > &  defaultNotFound = core::rects32 >() 
) const
pure virtual

Gets an attribute as rectangle

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsRect() [2/2]

virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( s32  index) const
pure virtual

Gets an attribute as rectangle

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsString() [1/3]

virtual core::stringc irr::io::IAttributes::getAttributeAsString ( const c8 attributeName,
const core::stringc defaultNotFound = core::stringc() 
) const
pure virtual

Gets an attribute as string.

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute() or defaultNotFound if attribute is not set.

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsString() [2/3]

virtual void irr::io::IAttributes::getAttributeAsString ( const c8 attributeName,
c8 target 
) const
pure virtual

Gets an attribute as string.

Parameters
attributeNameName of the attribute to get.
targetBuffer where the string is copied to.

◆ getAttributeAsString() [3/3]

virtual core::stringc irr::io::IAttributes::getAttributeAsString ( s32  index) const
pure virtual

Returns attribute value as string by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsStringW() [1/3]

virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName,
const core::stringw defaultNotFound = core::stringw() 
) const
pure virtual

Gets an attribute as string.

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute() or defaultNotFound if attribute is not set.

Referenced by irr::gui::IGUIElement::deserializeAttributes().

◆ getAttributeAsStringW() [2/3]

virtual void irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName,
wchar_t *  target 
) const
pure virtual

Gets an attribute as string.

Parameters
attributeNameName of the attribute to get.
targetBuffer where the string is copied to.

◆ getAttributeAsStringW() [3/3]

virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( s32  index) const
pure virtual

Returns attribute value as string by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsTexture() [1/2]

virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( const c8 attributeName,
video::ITexture defaultNotFound = 0 
) const
pure virtual

Gets an attribute as texture reference

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found

◆ getAttributeAsTexture() [2/2]

virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( s32  index) const
pure virtual

Gets an attribute as texture reference

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsTriangle3d() [1/2]

virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( const c8 attributeName,
const core::triangle3df defaultNotFound = core::triangle3df(core::vector3df(0, 0, 0), core::vector3df(0, 0, 0), core::vector3df(0, 0, 0)) 
) const
pure virtual

Gets an attribute as a 3d triangle

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsTriangle3d() [2/2]

virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( s32  index) const
pure virtual

Gets an attribute as 3d triangle

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsUserPointer() [1/2]

virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( const c8 attributeName,
void *  defaultNotFound = 0 
) const
pure virtual

Gets an attribute as user pointer

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found

◆ getAttributeAsUserPointer() [2/2]

virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( s32  index) const
pure virtual

Gets an attribute as user pointer

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsVector2d() [1/2]

virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d ( const c8 attributeName,
const core::vector2df defaultNotFound = core::vector2df(0, 0) 
) const
pure virtual

Gets an attribute as vector

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

◆ getAttributeAsVector2d() [2/2]

virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d ( s32  index) const
pure virtual

Gets an attribute as position

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeAsVector3d() [1/2]

virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( const c8 attributeName,
const core::vector3df defaultNotFound = core::vector3df(0, 0, 0) 
) const
pure virtual

Gets an attribute as 3d vector

Parameters
attributeNameName of the attribute to get.
defaultNotFoundValue returned when attributeName was not found
Returns
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes().

◆ getAttributeAsVector3d() [2/2]

virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( s32  index) const
pure virtual

Gets an attribute as 3d vector

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeCount()

virtual u32 irr::io::IAttributes::getAttributeCount ( ) const
pure virtual

Returns amount of attributes in this collection of attributes.

◆ getAttributeEnumerationLiteralsOfEnumeration() [1/2]

virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( const c8 attributeName,
core::array< core::stringc > &  outLiterals 
) const
pure virtual

Gets the list of enumeration literals of an enumeration attribute

Parameters
attributeNameName of the attribute to get.
outLiteralsSet of strings to choose the enum name from.

◆ getAttributeEnumerationLiteralsOfEnumeration() [2/2]

virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( s32  index,
core::array< core::stringc > &  outLiterals 
) const
pure virtual

Gets the list of enumeration literals of an enumeration attribute

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
outLiteralsSet of strings to choose the enum name from.

◆ getAttributeName()

virtual const c8* irr::io::IAttributes::getAttributeName ( s32  index) const
pure virtual

Returns attribute name by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeType() [1/2]

virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( const c8 attributeName) const
pure virtual

Returns the type of an attribute

Parameters
attributeNameName for the attribute

◆ getAttributeType() [2/2]

virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( s32  index) const
pure virtual

Returns attribute type by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.

◆ getAttributeTypeString() [1/2]

virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( const c8 attributeName,
const wchar_t *  defaultNotFound = L"unknown" 
) const
pure virtual

Returns the type string of the attribute

Parameters
attributeNameString for the attribute type
defaultNotFoundValue returned when attributeName was not found

◆ getAttributeTypeString() [2/2]

virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( s32  index,
const wchar_t *  defaultNotFound = L"unknown" 
) const
pure virtual

Returns the type string of the attribute by index.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
defaultNotFoundValue returned for an invalid index

◆ read()

virtual bool irr::io::IAttributes::read ( io::IXMLReader reader,
bool  readCurrentElementOnly = false,
const wchar_t *  elementName = 0 
)
pure virtual

Reads attributes from a xml file.

Parameters
readerThe XML reader to read from
readCurrentElementOnlyIf set to true, reading only works if current element has the name 'attributes' or the name specified using elementName.
elementNameThe surrounding element name. If it is null, the default one, "attributes" will be taken. If set to false, the first appearing list of attributes are read.

◆ setAttribute() [1/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
s32  value 
)
pure virtual

Sets an attribute as integer value.

◆ setAttribute() [2/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
s32  value 
)
pure virtual

Sets an attribute as integer value.

◆ setAttribute() [3/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
f32  value 
)
pure virtual

Sets a attribute as float value.

◆ setAttribute() [4/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
f32  value 
)
pure virtual

Sets an attribute as float value.

◆ setAttribute() [5/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 value 
)
pure virtual

Sets an attribute value as string.

Parameters
attributeNameName for the attribute
valueValue for the attribute. Set this to 0 to delete the attribute

◆ setAttribute() [6/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 value 
)
pure virtual

Sets an attribute value as string.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
valueString to which the attribute is set.

◆ setAttribute() [7/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const wchar_t *  value 
)
pure virtual

Sets an attribute value as string.

Parameters
attributeNameName for the attribute
valueValue for the attribute. Set this to 0 to delete the attribute

◆ setAttribute() [8/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const wchar_t *  value 
)
pure virtual

Sets an attribute value as string.

Parameters
indexIndex value, must be between 0 and getAttributeCount()-1.
valueString to which the attribute is set.

◆ setAttribute() [9/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
)
pure virtual

Sets an attribute as binary data.

◆ setAttribute() [10/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  data,
s32  dataSizeInBytes 
)
pure virtual

Sets an attribute as binary data.

◆ setAttribute() [11/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::array< core::stringw > &  value 
)
pure virtual

Sets an attribute value as a wide string array.

Parameters
attributeNameName for the attribute
valueValue for the attribute. Set this to 0 to delete the attribute

◆ setAttribute() [12/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::array< core::stringw > &  value 
)
pure virtual

Sets an attribute as an array of wide strings.

◆ setAttribute() [13/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
bool  value 
)
pure virtual

Sets an attribute as boolean value.

◆ setAttribute() [14/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
bool  value 
)
pure virtual

Sets an attribute as boolean value.

◆ setAttribute() [15/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
)
pure virtual

Sets an attribute as enumeration.

◆ setAttribute() [16/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
)
pure virtual

Sets an attribute as enumeration.

◆ setAttribute() [17/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColor  color 
)
pure virtual

Sets a attribute as color.

◆ setAttribute() [18/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColor  color 
)
pure virtual

Sets an attribute as color.

◆ setAttribute() [19/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColorf  color 
)
pure virtual

Sets a attribute as floating point color.

◆ setAttribute() [20/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColorf  color 
)
pure virtual

Sets an attribute as floating point color.

◆ setAttribute() [21/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::vector3df v 
)
pure virtual

Sets a attribute as 3d vector.

◆ setAttribute() [22/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::vector3df v 
)
pure virtual

Sets an attribute as vector.

◆ setAttribute() [23/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::vector2df v 
)
pure virtual

Sets a attribute as 2d vector.

◆ setAttribute() [24/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::vector2df v 
)
pure virtual

Sets an attribute as 2d vector.

◆ setAttribute() [25/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::position2di v 
)
pure virtual

Sets a attribute as 2d position.

◆ setAttribute() [26/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::position2di v 
)
pure virtual

Sets an attribute as 2d position.

◆ setAttribute() [27/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::rect< s32 > &  v 
)
pure virtual

Sets an attribute as rectangle.

◆ setAttribute() [28/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::rect< s32 > &  v 
)
pure virtual

Sets an attribute as rectangle.

◆ setAttribute() [29/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::dimension2d< u32 > &  v 
)
pure virtual

Sets an attribute as dimension2d.

◆ setAttribute() [30/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::dimension2d< u32 > &  v 
)
pure virtual

Sets an attribute as dimension2d.

◆ setAttribute() [31/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::matrix4 v 
)
pure virtual

Sets an attribute as matrix.

◆ setAttribute() [32/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::matrix4 v 
)
pure virtual

Sets an attribute as matrix.

◆ setAttribute() [33/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::quaternion v 
)
pure virtual

Sets an attribute as quaternion.

◆ setAttribute() [34/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::quaternion v 
)
pure virtual

Sets an attribute as quaternion.

◆ setAttribute() [35/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::aabbox3df v 
)
pure virtual

Sets an attribute as axis aligned bounding box.

◆ setAttribute() [36/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::aabbox3df v 
)
pure virtual

Sets an attribute as axis aligned bounding box.

◆ setAttribute() [37/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::plane3df v 
)
pure virtual

Sets an attribute as 3d plane.

◆ setAttribute() [38/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::plane3df v 
)
pure virtual

Sets an attribute as 3d plane.

◆ setAttribute() [39/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::triangle3df v 
)
pure virtual

Sets an attribute as 3d trianle.

◆ setAttribute() [40/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::triangle3df v 
)
pure virtual

Sets an attribute as 3d triangle.

◆ setAttribute() [41/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::line2df v 
)
pure virtual

Sets an attribute as a 2d line.

◆ setAttribute() [42/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::line2df v 
)
pure virtual

Sets an attribute as a 2d line.

◆ setAttribute() [43/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::line3df v 
)
pure virtual

Sets an attribute as a 3d line.

◆ setAttribute() [44/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::line3df v 
)
pure virtual

Sets an attribute as a 3d line.

◆ setAttribute() [45/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::ITexture texture,
const io::path filename = "" 
)
pure virtual

Sets an attribute as texture reference.

◆ setAttribute() [46/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::ITexture texture,
const io::path filename = "" 
)
pure virtual

Sets an attribute as texture reference.

◆ setAttribute() [47/48]

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  userPointer 
)
pure virtual

Sets an attribute as user pointer.

◆ setAttribute() [48/48]

virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  userPointer 
)
pure virtual

Sets an attribute as user pointer.

◆ write()

virtual bool irr::io::IAttributes::write ( io::IXMLWriter writer,
bool  writeXMLHeader = false,
const wchar_t *  elementName = 0 
)
pure virtual

Write these attributes into a xml file

Parameters
writerThe XML writer to write to
writeXMLHeaderWrites a header to the XML file, required if at the beginning of the file
elementNameThe surrounding element name. If it is null, the default one, "attributes" will be taken.

The documentation for this class was generated from the following file: