Irrlicht 3D Engine
ISceneNodeFactory.h File Reference
#include "IReferenceCounted.h"
#include "ESceneNodeTypes.h"

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class  irr::scene::ISceneNodeFactory
 Interface for dynamic creation of scene nodes. More...


 Everything in the Irrlicht Engine can be found in this namespace.
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...