Irrlicht 3D Engine
EGUIElementTypes.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __E_GUI_ELEMENT_TYPES_H_INCLUDED__
6 #define __E_GUI_ELEMENT_TYPES_H_INCLUDED__
7 
8 #include "irrTypes.h"
9 
10 namespace irr
11 {
12 namespace gui
13 {
14 
16 
18 {
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101  EGUIET_FORCE_32_BIT = 0x7fffffff
102 
103 };
104 
106 const c8* const GUIElementTypeNames[] =
107 {
108  "button",
109  "checkBox",
110  "comboBox",
111  "contextMenu",
112  "menu",
113  "editBox",
114  "fileOpenDialog",
115  "colorSelectDialog",
116  "inOutFader",
117  "image",
118  "listBox",
119  "meshViewer",
120  "messageBox",
121  "modalScreen",
122  "scrollBar",
123  "spinBox",
124  "staticText",
125  "tab",
126  "tabControl",
127  "table",
128  "toolBar",
129  "treeview",
130  "window",
131  "element",
132  "root",
133  "profiler",
134  0
135 };
136 
137 } // end namespace gui
138 } // end namespace irr
139 
140 #endif
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A tool bar (IGUIToolBar)
EGUI_ELEMENT_TYPE
List of all basic Irrlicht GUI elements.
Not an element, amount of elements in there.
A menu (IGUIMenu)
char c8
8 bit character variable.
Definition: irrTypes.h:35
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
A scroll bar (IGUIScrollBar)
A combo box (IGUIComboBox)
This enum is never used, it only forces the compiler to compile this enumeration to 32 bit.
A spin box (IGUISpinBox)
A static text (IGUIStaticText)
A check box (IGUICheckBox)
A color select open dialog (IGUIColorSelectDialog)
A list box (IGUIListBox)
An image (IGUIImage)
A message box (IGUIWindow)
An edit box (IGUIEditBox)
A file open dialog (IGUIFileOpenDialog)
A mesh viewer (IGUIMeshViewer)
const c8 *const GUIElementTypeNames[]
Names for built-in element types.
A in/out fader (IGUIInOutFader)
The root of the GUI.
A context menu (IGUIContextMenu)
A button (IGUIButton)